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Revision as of 16:38, 13 January 2021
Baloncesto | ||
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Asociación General
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Destreza: 1 Año de introducción: 1999 |
Requisitos
La especialidad de Baloncesto es un componente de la Maestría Deportista. |
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3a
3b
3c
3d
3e
3f
3g
3h
3i
3j
3k
3l
3m
3n
3o
3p
3q
3r
3s
3t
3u
3v
3w
3x
3y
3z
3aa
3bb
3cc
3dd
3ee
3ff
3gg
3hh
3ii
3jj
3kk
3ll
3mm
3nn
3oo
3pp
3qq
3rr
The use of a defender's body position to illegally prevent an opponent's advance.
3ss
A technical foul is an infraction of the rules usually concerning unsportsmanlike non-contact behavior, and is generally considered a more serious infraction than a personal foul, but not as serious as a flagrant foul.
3tt
The three seconds rule requires that a player shall not remain in the opponents' restricted area (that is, within the lane, or area between the goal in the free throw line) for more than three consecutive seconds while his team is in control of a live ball in the frontcourt and the game clock is running.
3uu
The five-second rule, or five-second violation, is a rule that helps promote continuous play. There are multiple situations where a five-second violation may occur. In NCAA and NFHS rules, there are two situations in which a five-second violation may occur. One occurs when a player, while closely guarded, holds the ball for five seconds. A five-second throw-in violation occurs if, during a throw-in, the thrower does not release the ball before five seconds have elapses.
3vv
The offensive team has ten seconds to advance the basketball out of their back court past the mid-court line.
3ww
When the offensive team allows the basketball to go behind the mid-court line and touches it before an opponent.
3xx
Players have five seconds to inbound the ball, otherwise, it is an inbound violation.
3yy
A group of athletic teams to compete among themselves.
3zz
A three-point field goal, three-pointer, three-point shot, or simply three is a field goal made from beyond the three point line, a designated semi-ellipsoid arc radiating from the basket.
4
Although the rules do not specify any positions whatsoever, they have become a part of basketball. During the first five decades of basketball's development, one guard, two forwards, and two centers or two guards, two forwards, and one center were used. Since the 1980s, more specific positions have developed, namely:
- Point guard
- usually the fastest player on the team, organizes the team's offense by controlling the ball and making sure that it gets to the right player at the right time.
- Shooting guard
- creates a high volume of shots on offense; guards the opponent's best perimeter player on defense.
- Small forward
- often primarily responsible for scoring points via cuts to the basket and dribble penetration; on defense seeks rebounds and steals, but sometimes plays more actively.
- Power forward
- plays offensively often with his back to the basket; on defense, plays under the basket (in a zone defense) or against the opposing power forward (in man-to-man defense).
- Center
- uses size to score (on offense), to protect the basket closely (on defense), or to rebound.
The above descriptions are flexible. On some occasions, teams will choose to use a three guard offense, replacing one of the forwards or the center with a third guard. The most commonly interchanged positions are point guard and shooting guard, especially if both players have good leadership and ball handling skills.
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5a
Each free throw is worth one point, and normally more than one is awarded. The importance of free throws is nevertheless sometimes underestimated; games have been known to be decided on them, especially when the score is close. Teams who could have sealed the game on free throws can finish with a narrow win or even a loss because of failure behind the line.
Free throws are organized in procession. The shooter takes his place behind the free throw line (19 feet from the base line, 15 feet from the basket). All other players must stand in their correct places until the ball leaves the shooter's hands:
Three people from the defensive team and two people from the shooting team line up along the sides of the restricted area (keyhole, paint, lane). These players are usually the ones that rebound the ball. Three line up on one side and two on the other. A defensive player always takes the place closest to the basket.
The remaining four players, two from each team, must remain behind the three point line and the free throw line extended (an imaginary line extended from the free throw line in both directions to the sidelines).
Leaving their designated places before the ball leaves the shooter's hands, interfering with the ball, and (for the defensive team only) attempting to put off the shooter, are all violations. In addition, the shooter must release the ball within five seconds (ten in the NBA as well as all other levels of basketball in the United States) and must not step on or over the free throw line until the ball touches the ring. Contrary to popular belief, players are permitted to jump while attempting the free throw, provided they do not leave the designated area at any point. A violation by the shooter cancels the free throw; a violation by the defensive team results in a substitute free throw if the shooter missed; a violation by the offensive team or a shot that completely misses the ring results in the loss of possession to the defensive team (only if it is on the last free throw).
5b
Shooting is the act of attempting to score points by throwing the ball through the basket. While methods can vary with players and situations, the most common technique can be outlined here.
The player should be positioned facing the basket with feet about shoulder-width apart, knees slightly bent, and back straight. The player holds the ball to rest in the dominant hand's fingertips (the shooting arm) slightly above the head, with the other hand on the side of the ball. To aim the ball, the player's elbow should be aligned vertically, with the forearm facing in the direction of the basket. The ball is shot by bending and extending the knees and extending the shooting arm to become straight; the ball rolls off the finger tips while the wrist completes a full downward flex motion. When the shooting arm is stationary for a moment after the ball released, it is known as a follow-through; it is incorporated to maintain accuracy. Generally, the non-shooting arm is used only to guide the shot, not to power it.
Players often try to put a steady backspin on the ball to deaden its impact with the rim. The ideal trajectory of the shot is somewhat arguable, but generally coaches will profess proper arch. Most players shoot directly into the basket, but shooters may use the backboard to redirect the ball into the basket.
The two most common shots that use the above described set up are the set shot and the jump shot. The set shot is taken from a standing position, with neither foot leaving the floor, typically used for free throws. The jump shot is taken while in mid-air, near the top of the jump. This provides much greater power and range, and it also allows the player to elevate over the defender. Failure to release the ball before returning the feet to the ground is a traveling violation.
Another common shot is called the layup. This shot requires the player to be in motion toward the basket, and to "lay" the ball "up" and into the basket, typically off the backboard (the backboard-free, underhand version is called a finger roll). The most crowd-pleasing, and typically highest-percentage accuracy shot is the slam dunk, in which the player jumps very high, and throws the ball downward, straight through the hoop.
Another shot that is becoming common is the "circus shot". The circus shot is a low-percentage shot that is flipped, heaved, scooped, or flung toward the hoop while the shooter is off-balance, airborne, falling down, and/or facing away from the basket.
A shot that misses both the rim and the backboard completely is referred to as an air ball. A particularly bad shot, or one that only hits the backboard, is jocularly called a brick.
5c
Dribbling is the legal method of advancing the ball by oneself, as opposed to passing it to another player or shooting for the basket. It consists of bouncing the ball on the floor continuously while walking or running down the court.
The original Naismith rules said nothing about dribbling, merely stating that passing the ball was the legal way of advancing it. Players soon developed the strategy of "passing to themselves", which James Naismith himself both endorsed and admired for its ingenuity, and which developed into the dribble as it is known today.
The dribble allows for much faster advancement and thus more opportunities for scoring. It also provides an opportunity for a crafty player on the opposing team to "steal" the ball in mid-bounce. Once a player stops dribbling the ball and holds it, the player normally must either pass it to another player or take a shot; if the player dribbles and then holds the ball in any way (either grasping it with his hands or arms, or "palming" it, i.e. holding it too much toward its underside during the act of dribbling), then the referee stops the play, signals either "double dribble" or "carrying", and turns the ball over to the other team.
Skilled ball handlers bounce the ball low to the ground, reducing the risk of a defender reaching in to steal the ball. Adept dribblers can dribble behind their backs, between their legs and change hands without watching the ball, making the player difficult to defend and opening up options to pass, shoot or drive with the ball.
5d
There are several passing techniques in basketball. Three are presented here.
- Bounce Pass
- The bounce pass is a very effective and fundamental type of passing technique. This pass is when the player passes the ball to a teammate by bouncing the ball off the floor with a large amount of energy. A successful bounce pass can easily result in an assist because a bounce pass is harder for defenders to intercept. At the same time, a bounce pass may still be intercepted due to its slower speed. Thus, a player is required to use his or her best judgment when he decides whether or not to throw such a pass. The move has to be executed perfectly because a bounce pass just in front of the defender will result in a turnover or a hard catch for the receiver of the pass.
- Jump pass
- A jump pass is a pass performed while the passing player's feet are off the floor. When done intentionally, it can sometimes confuse the defender, causing him to believe that the passer is shooting instead of passing. However, it at times is done as a result of the player having their shooting lane blocked and often leads to the player turning the ball over to the opposing team. This kind of pass is strongly discouraged in all levels of basketball, as it leaves the offensive player very vulnerable to turnovers.
- Chest pass
- This pass is performed best by stepping towards your target with one foot, then pushing the ball outwards from the chest with two hands while turning the hands over, ending with the thumbs pointing down. It is best used in the open court and on the perimeter.
6
This can be done by helping a younger sibling learn how to play basketball. If you don't have a younger sibling, help some younger children at school. You may also meet this requirement by teaching this honor.
7
If you go to elementary school and have taken PE, you have more than likely played at least 5 basketball games. You may also play the 5 games with others that are learning this honor.
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References
- Categoría: Tiene imagen de insignia
- Categoría:Libro de Respuestas de Especialidades JA/Especialidades
- Categoría:Libro de Respuestas de Especialidades JA
- Categoría:Libro de Respuestas de Especialidades JA/Nivel de Destreza 1
- Categoría: Libro de respuestas de especialidades JA/Especialidades introducidas en 1999
- Categoría:Libro de Respuestas de Especialidades JA/Asociación General
- Adventist Youth Honors Answer Book/Recreation/es
- Adventist Youth Honors Answer Book/Recreation/Primary/es
- Categoría:Libro de Respuestas de Especialidades JA/Etapa 100
- Adventist Youth Honors Answer Book/Sportsman Master Award/es
- Adventist Youth Honors Answer Book